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Genetic Splicing

PostAug 31, 2021#21

I have created the article "Genetic Splicing" on the Wiki.

I have essentially adapted a slew of material into one overall concept.

Originally based on Al Ciao's DNA-meddling Tiberion, Arnold wrote that Orë would 'mix' the DNA of Arnold and his friend and even replace Arnold's DNA entirely. So this led me to the idea of 'genetic splicing', which I discussed with Arnold a while back and then put into CatB. So the original credit for splicing goes to Arnold.

I have since incorporated 'zooanthropy' into the mix. The idea that an entire host creature is spliced into the original host, without replacing any of the existing DNA and, therefore, allowing them to transform. The only plothole there is that the 'zooanthropy infection' is meant to be in the blood, though Ben Mahir's profile says that the blood itself wouldn't make someone transform into the wererat. So I may have to fiddle somehow to say that the transformation process is linked to the blood, but the two bodies-one-space is originally created through genetic splicing.

Gebohq wrote in a Doctor Flint (who I just added a first name to of Nicholas) as the pioneer of genetic splicing, but also that he works on cloning too. I also wrote that Tiberion works in cloning, so there's some connections already between this whole genetics story.

If anyone has ideas on this, what you'd like to see done, any changes, etc, please feel free to post in response.

W.A.I.

PostSep 04, 2021#22

Profile for Wai (or W.A.I.) copied over from Massassi.

Name: Wandering Artifical-Intelligence
PHYSICAL ATTRIBUTES
Age: 101011
Gender: Male Speaking Voice...
Race: Robot
Height: 5'4" (Yes, he's short)
Weight: 1200
Build: He looks like some sort of priest with his cloak and robes and stuff. Definately not strong looking, but his robotic power hides his strength.
Hair: Black, think the Beatles.
Eye Color: A strange shade of purple. Seem to glow.
Clothing: Think Priest garments. All he needs is a hat or something and he'd be the pope.

HISTORY
Seems to meet up with CoolMatty from time to time, although doesn't seem to be directly involved. No one knows of his past, not even CM. The best information available is when he finally did appear with CM, when CM and Mimiru were on their travels across the world. They've broken up and rejoined countless times since then, only because Wai seems to be wandering... looking for something. Hence, his name.
PERSONALITY
Probably the first robot to ever have a complete set of Common Sense programs. He oftentimes serves as the only person in the group who doesn't want to blow up everything. He'd much rather take everything slow, and talk it out. That's not to say, however, that he won't fight. He's been in quite a few battles, more than CM or Mimiru even know.

POWERS/ABILITIES
Wai does not have many abilities, but he does have the standard equipment for robots, including superhuman strength, metal skeletal system, and other things. He also has the ability to project light from his eyes, and has many different sensual abilities, such as heat vision and great hearing. He oftentimes uses these abilities to scout.

WEAPONS
/home/~wai/sword
Not much to it, but he can do serious electrical damage and can control minds with it, when making contact with people.

/usr/skeleton/wai/fists
Simply put, his fists. He's a strong fighter, due to his robotic superstrength.

/mount/alldrive
What he calls his "alldrive", it is a box on his chest that can accept any type of media, and has cables that pull out for all common times of interface, such as USB and Ethernet.

/usr/skeleton/wai/special/flamethrower
His arm converts into a flamethrower when needed, but due to his kind personality, it hasn't had fuel in it for years.

Ok, finished :D

Maps of Mars

PostJun 10, 2022#23

I have mostly been using a mixture of maps to create my version of the Martian landscape. The first is a sci-fi, terraformed map. The second, I believe, is a topographical map showing the height of the landscape (which leads to the first map and the seas/lakes). No one map has all the locations I use. Perhaps if I could get a blank version of one of these maps, I would edit it to show my locations only.

Mars 3.GIF (66.13KiB)
Mars 1.jpg (16.1MiB)

Old Jikeemian

PostJun 10, 2022#24

Based on Al Ciao the Writer's original gibberish post, I started to create a 'real' language for Dark Lancer, the Old Jikeemian language.
Al Ciao wrote:"Smellyfishhead!" he cries hoarsely. "Ubishmal abava**** Fvir Mishmein'Leem! Etcum batara ve szad mookay!" 

"Geebohq!" the old man cries hoarsely. "Ey am de Dark Lancer! I shallenge you to ay doo-el!"
I took 'smellyfishhead' to be a general demeaning term of address. So 'fishhead' also suits.

Clearly "Fvir Mishmein'Leem" would be "Dark Lancer". After that "mookay" is "duel". "Ve" is "you". I took "szad" to be "to a" as a single word.

Then it gets complicated because there would technically be two words in Jikeemian for "I" as he says I in two sentences, but there are no repeated words. However "batara" and "abava" are vaguely similar, so I decided it could be a kind of 'formal address'. When speaking of himself, with his 'title' of Dark Lancer, he uses "abava", but when merely referring to himself generally, it is "batara". This also means that the word order of Jikeemian would be different to English, as now "I" would be the second word, rather than the first. Finally that leaves "Ubishmal" to mean "am the".

Using this as a basis, I have created several words for the language.

NeS1 Post 481
Fvir Mishmein'Leem Dark Lancer
Abava I (honorific usage)
Batara I (general usage)
Mookay duel
Szad to a
Ubishmal am the
Ve you
CatB Post 11
Britt wrote:
Jun 10, 2022
Man: “BATARA AV LAK BANDERCRONCH!”
In response to being called a crazy old geezer, or variants on the same premise. "Bandercronch" would be a word meaning 'crazy + old', regardless of the variety of words used in English (ie, "mad, old fella" would still be "bandercronch", as would "bonkers, ancient bloke"). "Batara was reused from earlier. "Av" is "am" and "lak" is not".
Britt wrote:
Jun 10, 2022
Man: “Ubishmal abava Fvir Mishmein’Leem. Ubishmal  batara diff junkin allandin’mensalan.”

Man: “Ey am de Dark Lancer! I am here for de meeting!”
He uses the same line that Al Ciao the Writer originally used, meaning "I am Dark Lancer". Followed by continued use of "ubishmal" and "batara". Batara being "I" again, in the general use. This time "ubishmal" is "am", though the "the" is absent later in the sentence, so is likely compounded into ubishmal. "diff" is "for" and "junkin" is "here". I went with a long word "allandin'mensalan" for 'meeting', however, my idea here is that this is not a totally accurate translation. Instead, this 'meeting' is an important meeting between many powers, so the translation would be something more like "a gathering of many powerful forces", but is just translated by Dark Lancer as "meeting".
Britt wrote:
Jun 10, 2022
Dark Lancer: “Omun lcu’ju! Omun Ffumi, li Æon Pandet.”
The most original sentence, with all new words and no in-post translation. "Omun" is "girl", referring in this case to Clear. The "lcu'ju" is more complicated, meaning something like "can do it". "Ffumi" means "fiery". "Li" is "good" as in competent or capable. "Pandet" would be "knight", though it may be a broad word meaning anything like 'warrior' or 'hero' or 'soldier' even. "Girl can do it! Girl is fiery, good Æon Knight."
Britt wrote:
Jun 10, 2022
Dark Lancer: “UBISHMAL ABAVA FVIR MISHMEIN’LEEM! FRACKEN’KA U PAVWAL, QOT’LO’LIM!”

Dark Lancer: “DEATH BY STEECK EET SHALL BE!!”
He again repeats his introduction, followed by a new set of words he translates as "death by stick it shall be". I went with "Fracken'ka" as 'death', though it is more likely 'to be killed', because the 'fr' has a hard, aggressive sound, especially followed by that angry, hard 'ka'. "U" is "by", I wanted to have some single-letter words in there. "Pavwal" is his 'stick' or 'cane'. "Qot'lo'lim" I want to have as a kind of expression, "it shall be", three syllables joined together in a string. I expect he will say this again a few times.
Allandin'mensalan important meeting of powerful people
Av am
Bandercronch crazy, old man (all variants thereon)
Diff for
Ffumi fiery
Fracken'ka to be killed
lcu'ju can do it
Junkin here
Lak not
Li good
Omun girl
Pandet knight/warrior/hero/soldier
Pavwal cane/stick
Qot'lo'lim it shall be
U by

Asmodeus, the World-Eater

PostMar 14, 2023#25

Some thoughts on content talked about between myself, Al Ciao and Gebohq;

Repurposing some of the older content created by Gebohq and Al Ciao to squeeze into alternate, but similarly previously created content, from myself. My original premise is thus;

There are two rival world-consuming gods who use "priests" to go forth into a world, spread faith in that god and thus summon the god to eat the world. Usually the people don't realise that the god they're worshipping is there to eat them.

Each god bestows differing benefits unto their priests. The two characters created for this were Phemus, my character, and Erronem, Gebohq's character, both of whom served the god Brodac. They were immortal, but at the cost of forever feeling unsatisfied; the constant desire for food, drink, sex, etc, though they actually could live without those things for an excessive amount of time. Thus his priests were often fat, drunks or sex-pests or all three, with only a great deal of will-power keeping them 'moral', pending on the society they're in. However, they also do not remember their past lives straight away, only after some time will they start to regain those memories. Brodac's priests are eaten by him, but birthed anew on new worlds.

The opposing god was Zreanaca, who bestowed her priests with immortality also, but through the means of blood-consumption, essentially creating vampires. But they were also not so hardy as Brodac's priests, dying from lack of blood quickly. Though less likely to die from injuries as a standard human, and able to regenerate rapidly if provided blood, they are also more likely to die from injuries than the priests of Brodac. However they do not feel that constant need, only the requirement of blood, much like any normal feeling of hunger or thirst and could be satisfied by drinking it. They also would not be eaten by Zreanaca, and would pass to a new world moments before she consumes it. This does mean that her priests cannot be reborn if they die, or if they do not escape the planet before she eats it. This means they also do not need to 'remember' their roles after they migrate.

The two groups would attack each other and fight for dominance of a world to summon their own respective gods to eat it.

The abbreviated version of Al Ciao/Gebohq content involves the demon/god Asmodeus, who was created in a nether existence within a blackhole. This creature was then fed blood by the bloodmancers of the Omega Reich. But after the fall of the Omega Reich, this situation is presumed to have changed.

Thus, mashing the two together, the bloodmancers become priests of Asmodeus, vampire-like priests who feed on blood from a population where they set up a religion in the worship of Asmodeus to summon him under the belief they would be 'raptured', or something to that effect, but in reality, Asmodeus would consume the world and all those still living upon it. In order to summon him this time, the priests need both a sufficient belief and then a powerful event - a mass sacrifice of the population to break reality and allow the demon-god to break out of the 'nethervoid' as I will name it (a little 'hell space'). This plot could take centuries, or longer, for the priests to bring about, gradually planting themselves in worlds, supplanting existing governments and religions to create a theocracy where they rule.

Any thoughts or ideas to add would be welcome.

BokkenMonkey

PostApr 08, 2024#26

Following is the original profile for BokkenMonkey as he was during NeS2. For NeS3 he is much the same, but older, both actually and in appearance. His outfit is slightly modified to be more of an adult, going with the 'Colombo' look tied to him wearing a beige trench coat.

----------

Story: NeS
Name: Unknown. His driver's license has a hole in it where the name should be.
Nicknames: BokkenMonkey, Bokken, Monkey
Titles: That guy with the stick, Corporal Preposterous
Home: A 1991 Lincoln Continental
Alignment: Chaotic Neutral
System: My brain.
Affiliation: The International Coalition of the Wrong Place at the Wrong Time.
Synopsis: BokkenMonkey has a knack for being in the wrong place at the wrong time. He also has a bit of a vindictive streak, so he travels all around the world, sharing his bad luck with whomever he encounters.

PHYSICAL ATTRIBUTES
Age: 24
Gender: Male.
Race: Human...?
Height: 5'11"
Weight: 172 lbs
Build: Rather soft all around, but there's muscle underneath. Just not a whole lot.
Hair: Long, blond, bowl-haircut sort of thing that's a little too curly to be recognizable as such.
Eye color: Vibrant blue.
Clothing: It varies pretty widely, but usually there is a pair of earth-tone cargo pants involved, brown or black sneakers, a dark t-shirt, and occasionally a brown overcoat.

HISTORY
Pre-Story History:
All through his life, bad luck has seemed to follow BokkenMonkey. The team he pulls for never wins the big game, his numbers never come up in the lottery, his furnace gives out on the coldest day of the year, and he's been selected for Jury Duty every six months since turning 18. In recent years, however, his luck has gone from annoying and inconvenient to something far worse. It's almost as if it has taken on a life of its own.

Bokken went to college for teaching, but was kicked out when his gall bladder exploded the day before an important examination - and everyone assumed he was faking. He then went back to school for Engineering, but failed out after his final project, an elevator designed for and operated by squirrels, exploded, because one of the screws he used in building the machine happened to have trace amounts of an extremely unstable plutonium isotope in it. He then went back to school, this time studying law, but failed his Bar exam because, after bumping his head the morning of the test, he developed a temporary case of Tourrette's syndrom and couldn't stop himself from shouting out the answers.

After being kicked out of a third institute of higher learning, BokkenMonkey gave up on having a normal life. He sold the majority of his possessions and bought an expensive, hand made Brazilian Blackwood bokken and a big, old, cheap car. He has been wandering the world ever since, spreading bad luck wherever he goes.

Story History:
BokkenMonkey was in the bathroom at the mall. Upon exiting the bathroom, he encountered the heroes, as well as a rampaging hoard of zombies.

CHARACTER
Personality: BokkenMonkey is generally a relaxed, laid back guy who has given up on life for the most part. These days he is content to go with the flow of things, and tries not to care too much about the fact that his mere proximity seems to screw up the lives of others. He is rather superstitious.
Perceptions: BokkenMonkey considered himself to be the nexus of crappy luck in the universe, or at least one of a limited number of focal points. He tries not to worry about it.
Politics: Liberal to the point of almost being a socialist.
Religon: His religion is one that he has largely made up, wherein there is a single, all powerful, childish deity who has chosen him as the ant at which to point the magnifying glass.
Beliefs: Even though he's currently bent on sharing his misery with others, he doesn't wish any of those anonymous victims any real measure of lasting harm. He just feels like it's his duty to even karma out a little bit.
Fears: Bokken has two principal fears: 1. that his bad luck will some day go critical mass and destroy life as he knows it, and 2. that he doesn't actually have any bad luck at all.
Drives: Mostly he just wants to make it out of life alive.
Social status: He grew up in a upper-middle-class family, but gave up the majority of the trappings of that life. These days he hovers not far above the poverty line.
Occupation: He is a failed teacher, chef, engineer, lawyer, doctor, salesman, computer programmer, baseball player and trapese artist. Mostly he does odd jobs for money.
Family: It is assumed that he has a family, at least parents, somewhere in the world, but he has long since lost contact with them.
Relationships: BokkenMonkey has a loose relationship with several other bad-luck focal points in his world, but he doesn't speak with them much. Occasionally, they will come together, usually with the intention of crossing bad luck fields.
Diction: He talks in standard, Cleveland English, the kind you might hear for a newscaster, but not particularly eloquent.
Hobbies: Smash tomatoes with sticks, play Wii bowling and drive aimlessly.
Likes: Mashed Potatoes, sticks that are shaped like swords, swords, squirrels.
Dislikes: Eating meat, any reference to him being lucky that isn't sarcastic, patronization, college.

TALENTS
Potential: BokkenMonkey has the potenial to be the beacon around which all bad luck in the NeS congregates, creating a perfect storm of suckyness.

Powers:
Bad Luck -- Misfortune follows him. He will always be on the losing side of a coin flip, a bet or a prediction. Occasionally, he can be clever enough to use this to his advantage.

Projection -- Very rarely, BokkenMonkey can take a small portion of his bad luck and project it onto another, temporarily, causing things to go wrong for them instead of him for a short time. This is almost always involuntary.

Perfect Luck -- On a rare occasion when BokkenMonkey is in close proximity with another conduit of bad luck, the two bad luck fields intersect and cancel each other out, creating a small space in which BokkenMonkey, and well as the other bad luck conduit, can do no wrong as long as they are close enough together. Scientists theorize that, if they stay close to each other for too long, there will be some sort of giant luck explosion that will kill everyone and every thing, but mostly just the two of them.

Abilities:
Bokken fighting: Bokken is extremely well-verse when using a stick that is shaped like a sword. At any given time, regardless of bad luck, he can smack any given person upside the head with the utmost of vengence. On rare occasions when he uses an actual sword, he always ends up behaving as if it is a blunt weapon, lessening his effeciveness.

Jack of All Trades: Having attended no less than three prestigious universities, studying no less that three different majors, as well as pursuing countless courses of independent study and odd jobs, BokkenMonkey knows at least a little about just about everything. He's not the greatest at most things, though.

Equipment:
Bokken: He has a bokken, hand carved from an immaculate piece of Brazilian Blackwood. It may or may not have been struck by lightning at some point. He considers it to be unbreakable.

Lincol Continental: He has a big, old, beat up car that never seems to stop running.

Bag of Holding: He carries a bag that looks very similar to Jack Bauer's bag on '24', which, of course, means that it has many helpful gadgets, gizmos and errata within it for saving the world in various situations.

Paintball gun: This is pretty self explanatory. It's a big plastic gun that shoots balls of paint, which stings like nobodies business.

META-STORY
Concepts: My character is me, with quite a few exagerrations, obviously.

MISCELLANEOUS/NOTES
Notes: There is nothing to note at this time. This freaking took forever.

Maeve

PostApr 17, 2024#27

Copied directly from the original ISB profiles;

Story: The Never-ending Story Thread (first post here)
Name: mavispoo/maevie
Alignment: Good? ish?
Home: London, UK

PHYSICAL ATTRIBUTES
Age: early-to-mid 20's.
Gender: Female.
Race: Human, white.
Height: Average. (5'5")
Build: Average.
Hair: Not-quite-blonde or pink, depending on effort
Eye color: Blue
Unusual features: a few scars
Outfits: Pyjamas. Occasionally jeans.
Diction: Queen's English.

NeS Art Wishlist

PostMay 30, 2024#28

I thought discussing some of the art options, and having a post (or more) about which ones we feel would be useful for NeS, would be a good idea. As I am currently poor (as fuck), I won't be able to act on such lists. However, I was sure to make sure I paid for a complete set of HFU character illustrations before I left China, so that is a good chunk of what I would have wanted done. So;

1. Mantle
As the main character for this mini-arc within Legends of the NeSiverse, it would make a lot of sense to have him drawn. As his story is the primary tale running, at present, in Leg, he is almost like a poster child for that thread.
2. TotallyEvil
Using her description in this post, having a drawing for the (sort of) main antagonist of Chapter 2 would be good. Plus, it'd look cool, especially with the skull staff. Plus, she's a golden oldie, so a nice tether to former NeS and current NeS.
3. Highemperor/Citizen Rex
I know he's 'gone', but weirdly, I don't think we've had a solid "this is Highemperor" drawing done, only illustrations that are meant to be him that I think myself and Gebohq have drawn. So a proper one would be good. If it's a definite no on that, perhaps a Citizen Rex one would suffice. Either way, it really does feel that, as Al Ciao is currently covering the costs, it would be a good time to get a proper "this is Highemperor" drawing done.
4. Dark Lancer
Again, Al Ciao is picking up the bill at present, so it'd be a good opportunity to see another of his characters brought to life. But it's also good because there's not a lot of artwork for Clear's stories. Plus, I think a Dark Lancer drawing would just be a fun drawing to see. I gave him a description in this post.
5. Altus Grant
Again, yeah, another OG of Al Ciao, but I have messed about with the guy so much we could say he's more of a co-project at this point. Honestly, this time, I just think he's incredibly cool and would make for a damn cool illustration. I gave most of his description in this post, along with mention of the angel core (though if we want to show the core activated, the image might look different).
6. Xerxes Rumplekirk
Seems we're on a run of Al Ciao characters. While I don't think his design would look as visually interesting as the others, he is an important character and main character of his own mini-arc. We could also have Aellah as a drawing, or perhaps do them together. And Tsou de Ming to round out that trio - again, could be three images separately or maybe a depiction of them together in some kind of story moment?
7. CynthAI
Not an easy one, I know. I think the only way to really depict her would be to have a scene drawing of the interior of the antartic base with the central computer and all the screens. It may not be an easy one to have done, but she does show up a lot and is used in multiple threads and I think she'd be a good candidate for some kind of representation.
8. Mackie
I know he's gone, but it would be good to get a drawing of him anyway - as a teddy bear. It'd probably be an easy one to do and would be fun. I did try to convince my friend to draw it (he draws great teddy bears) but he's not great at being motivated, so unless he eventually decides to give it a shot, may as well add him to the list.
9. The Ditch
I would put landscapes and scenes fairly low on any list since I think our characters are way more important. However, if the right artist comes along and we feel it would be of benefit, we might want to get a drawing of our beloved island. I imagine the cost of landscapes is higher too, all the more reason to keep them at the bottom of the pile.
10. Blind Llama Ghost
Honestly, I don't even know what he *actually* looks like, but Al Ciao likes to bring him up every now and then, so might be worth the time to get a drawing of him done.

So I wanted to make a list of ten. While they're in order of what I deem priority atm, obviously we should do whatever we feel is best at whatever time and we may find more important characters to insert higher up the list in the future.

When I was paying for drawings in China, I was going to have Mantle, Xerxes, Aellah and Tsou de Ming drawn next, followed by some more of the gods (because some of the gods i'd made would look awesome). Obviously, time has gone by since then and priorities have changed a bit. But I think those four Al Ciao characters should really be drawn at some point since they're icons of Leg and used a lot.

19744
Site Admin
19744

PostNov 19, 2024#29

@rdirizar Here's a quick rundown of the current characters. I've included links to their character pages on our wiki, but you don't have to look at all those details unless you're actually interested, especially since some of them have a lot of backstory that isn't relevant at the moment.

Losien Simon: team leader, good on her shoulders for the most part.

Newb: Former secret agent. Has an arsenal of weapons she pulls out of seemingly nowhere at times. Anger issues, frequently tries to beat up Aladdyn.

Aladdyn L. Quirk: half-genie, very good-hearted and friendly but often a great blooming idiot. Has a trunk of costumes, the trunk moves on its own much like the Luggage from Discworld if you're familiar with that.

Iriana: dainty tea-drinking princess, holds tea as the solution to basically everything. Very proper. Newb has a crush on her.

Maeve: Veteran hero team member who left years ago, now reunited because she's a perennial student at the university NeSU (Never-ending State University). Was once the queen of England.

Bokken Monkey: Veteran hero team member who left years ago, now reunited because he's a perennial student as well - in his case, it's because his signature bad luck keep screwing up his grades so he never passes.

TotallyEvil: Current archnemesis of the team, mostly annoys them with pranks. Actually is the daughter of Dr. Evil in her backstory.

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